Skip to content

Krita Monthly Update - Edition 22

Thursday, 16 January 2025 | Krita News

Welcome to the @Krita-promo team's December 2024 development and community update.

Development Report

Krita 5.2.9 Coming Soon

After taking some time off for the holidays, the team is getting ready to start the year with a new bugfix release. This will contain all the stable fixes from the community bug hunt and more, so stay tuned!

Community Report

December 2024 Monthly Art Challenge Results

For the "Tropical" theme, 16 members submitted 23 original artworks. And the winner is… Tropical vibes by @steve.improvthis, with three entries.

Spotted Eagle Rays by @steve.improvthis
Be sure to check out the other two artworks in the link as well!

The January Art Challenge is Open Now

For the January Art Challenge, @steve.improvthis has chosen "Magical Adventure" as the theme, with the optional challenge of choosing a point of visual focus. See the full brief for more details, and embark on a fantastical new journey.

Best of Krita-Artists - November/Decemeber 2024

Six images were submitted to the Best of Krita-Artists Nominations thread, which was open from November 14th to December 11th. When the poll closed on December 14th, these five wonderful works made their way onto the Krita-Artists featured artwork banner:

Kurzschwardzenbuglen Nature Sanctuary by @Yaroslavus_Artem

Kurzschwardzenbuglen Nature Sanctuary by @Yaroslavus_Artem

Speedpainting 01122024 by @SylviaRitter

Speedpainting 01122024 by @SylviaRitter

Magicians Room by @Ape

Magicians Room by @Ape

Princess Mipha by @ynr_nohara and @zeki

Princess Mipha by @ynr_nohara and @zeki

[otsoa] Finished illustrations by @onde_hurlante

Corbeau by @onde_hurlante

Ways to Help Krita

Krita is Free and Open Source Software developed by an international team of sponsored developers and volunteer contributors.

Visit Krita's funding page to see how user donations keep development going, and explore a one-time or monthly contribution. Or check out more ways to Get Involved, from testing, coding, translating, and documentation writing, to just sharing your artwork made with Krita.

The Krita-promo team has put out a call for volunteers, come join us and help keep these monthly updates going.

Notable Changes

Notable changes in Krita's development builds from Dec. 12 - Jan. 16, 2024.

Stable branch (5.2.9-prealpha):

  • Filters: Fix compatibility of Per-Channel filter with files from before Krita 5.1. (bug report) (Change, by Dmitry Kazakov)
  • General: Improve pattern icon rendering. Fix pattern preview scale. Fix aspect ratio of resource tooltips. (Change, by Freya Lupen)
  • File Formats: JPEG XL: Fix unable to set EPF value to -1 (encoder chooses) on export. (Change, by Rasyuqa A H)
  • G'MIC Filters: Update to latest version of G'MIC, 3.5.0.1. (Change)

Unstable branch (5.3.0-prealpha):

Bug fixes:

  • Brush Engines: Fix a regression causing opacity to be multiplied twice in some brush engines (Curve, Clone, Deform, Hairy, Hatching, Sketch, and Spray) since 5.2.0. (bug report) (Change, by Dmitry Kazakov)
  • Color Management: When Softproofing, use Blackpoint Compensation if enabled. (Change, Wolthera van Hövell)
  • Edit Shapes Tool: Fix first click on node being ignored. (bug report) (Change, by Dmitry Kazakov)
  • Edit Shapes Tool: Change "break path" shortcut in Shape Edit Tool to Ctrl+B to avoid conflict with the default Brush Tool shortcut B.(bug report) (Change, by Dmitry Kazakov)

Features:

  • General: Fix regressions in Bundle Creator. Fix regressions of resource icons. (Change, by Freya Lupen)
  • General: Add setting in General->Miscellaneous to make 'Copy of' on duplicated layer name optional. (Change, by Freya Lupen)

Nightly Builds

Pre-release versions of Krita are built every day for testing new changes.

Get the latest bugfixes in Stable "Krita Plus" (5.2.9-prealpha): Linux - Windows - macOS (unsigned) - Android arm64-v8a - Android arm32-v7a - Android x86_64

Or test out the latest Experimental features in "Krita Next" (5.3.0-prealpha). Feedback and bug reports are appreciated!: Linux - Windows - macOS (unsigned) - Android arm64-v8a - Android arm32-v7a - Android x86_64