The Steam Machine is here!
For a while now, my colleagues and I over in Techpaladin Software have been working on software support for the Steam Machine, so it’s so awesome to see the product released!
Like everyone else, I was surprised by the pricing… until I went out and looked at what other hardware costs these days. It seems like in the past 6 months, everything with RAM got 50-100% more expensive. It’s kinda nuts. In light of, shall we say, industry trends (ahem), the price seems reasonable to me.
…especially if you see it less as a single-purpose gaming console and more as a desktop computer that offers a 10-foot UI living room gaming experience. Its horsepower is competitive for the price, and it offers the flexibility of a well-integrated desktop PC user experience. But don’t take it from me; ask Linus Sebastian, who’s rapidly becoming one of the biggest KDE boosters on YouTube:
Some choice quotes from the video:
And from the moment I fired it up and said “goodbye Steam Big Picture Mode”, and started using it as a desktop, I went… “This is what I’ve been waiting for the whole time.”
– Linus Sebastian
Plasma’s great.
– Linus Sebastian
“Plasma on retail hardware” has been my long-term goal for KDE since I first got involved a decade ago. This product is another example that not only can it work, but it can be as good or better than competing offerings.
So congratulations to everyone in KDE and outside of it who helped make this a reality! I’m unbelievably happy at how well KDE software is working for this use case these days, and I see even greater things in the future.