Thursday, 2 October 2025
We are happy to announce the release of Qt Creator 18 Beta2.
We are happy to announce the release of Qt Creator 18 Beta2.
Design Systems is a relatively new concept that aims to organize the way design happens in structured systems such as applications, websites, organizations, etc.
Historically, working with graphics for the digital age has been unorganized, lives in personal computers, is not collaborative and leads to uncoordinated design.
When the world of graphic design meets development, designers were often confused about why mockups are not followed, why colors are not the same, not the same shapes, etc. All the while, developers ask designers why they can’t provide something that more closely resembles the system they aim to change. It’s uncoordinated work entering a highly-systemized world.
Often, both sides are confused and system changes become much more difficult to achieve.
Meet UI-design applications. The first wave of these started with Sketch (for Mac). Sketch is a fast and powerful vector graphics application that introduced a number of advantages over traditional SVG editors meant for artistic work. For example:
Through their efforts, a sleuth of similar applications appeared in the scene, one building upon what the previous one lacked. Until we arrived at Figma, yes, Figma.
Figma did a few things right at the start of their development. They provided stronger asset library management, easier online collaboration, web-based editor with near-native speeds (If not faster now with the use of Web Assembly and other technologies), and variable and token management.
Through these enhancements Figma became the de-facto application to use for UI-oriented graphic development.
Put simply, these applications develop color, typography, spacings, shadows, icons, etc sets of organized assets. The assets have properties borrowed from development, such as, components, variables and tokens.
Designers can set up entire color libraries in a graphical way and then apply those colors to SVG graphics. Upon export, these graphics contain enough information for developers to more easily implement the design.
All the while, designers only have to spend time at the beginning of a project to set up all the assets required for designing. Additionally, Figma and other applications have been keenly focused on building graphical ways to deal with code-oriented complexities.
For example, Figma and PenPot detect variants creation and can express their values in dropdown menus that get created on the fly by the designers. If you create a button and your variants are size oriented, you can have a dropdown in the application’s UI that shows SM, MD, LG, XL, etc. These are huge time savers. Traditionally, designers would have to do a lot of copy/paste in their designs. With integrations like these, designers simply switch the variant for another and the design updates itself.
A similar idea happens with graphical components in these applications. Users are able to create a master version of an asset, let’s say a button, set up all of their locked and open parameters, colors, typography, margins, gutters, etc. When you make copies of this component, any changes made at the component level will be updated anywhere copies were placed. For very large design documents containing a company’s brand strategy, for example, these types of changes save countless hours of tedious copy/paste work.
In recent times, and through various changes in the app-making industry, UI design applications have created the concept of tokens. Tokens are essentially named attributes for graphical components. They are often used as correlated language between design applications and systems.
For example, for Ocean Design, the team created tokens named thus:
pd.ref.color.primary50This value can be replicated in Plasma. Through the storing of a master list of token values, Plasma can stay coordinated with graphic primary50, the system would have to do the same and just change the raw color value of that token without having to create new tokens, break coordination with the design system, or have to interpret information coming from designers.
Tokens are becoming more common use and reflect the desire of developers and designers to have even tighter integration between design and development.
Design Systems also allow for great independence between design and development. Having laid the groundwork to create coordinated design, applications like Figma and PenPot allow users to download asset libraries, reuse, and create UI. All without redefining the source library. It democratizes graphic design while keeping designers coordinated in their designs.
Developers looking to execute an application idea can much more easily create coordinate UI that supports their efforts. Developers would have much less design-oriented work to do and dedicate more into the features they want to deliver.
Ocean Design aims not only to become a new UI design for Plasma but also plug in these powerful design applications into our development ecosystem and deliver UI to users faster, more coordinated, and more often.
If you’re interested in learning more about this effort, connect with our teams here:
This release fixes a range of smaller issues across various areas. Please check our change log for details.
Haruna version 1.5.0 is released.

The highlight of this release is the playlist, which got a lot of features:
Another big change is to the Mouse settings, now you can use a mouse button + modifier key combo (ctrl + left click, shift + scroll up/down etc.).
Windows version:
Availability of other package formats depends on your distro and the people who package Haruna.
If you like Haruna then support its development: GitHub Sponsors | Liberapay | PayPal
Feature requests and bugs should be posted on bugs.kde.org, ignoring the bug report template can result in your report being ignored.
On Windows the Shortcuts and Custom Commands settings pages don't work.
Settings
Load subtitle from list starts with an * (asterisk) then subtitles will be searched in all folders contaning the folder name.
Example: If the Load subtitle from list contains an entry *sub and you have the following folders next to the video file subs, more subs and subtitles all of these folders will be searched.PlayList
Playback
Other

Beginning of 2025 I was searching through the version history of Qt OPC UA - trying to find out when a certain issue got introduced. At some point I was curious: How long does this thing go back?! Turns out that the first git commit is dated 25th of September 2015. Which means we have been doing this for over 10 years now!
Calamares is a Linux system installer used by a wide range of distro’s. It is in “community maintenance” mode, which means it depends on downstream code submissions and careful bug reports. Sometimes I have time to work on it, outside of any particular distro. It would be correct to say it is “slow going”. But that doesn’t mean there are no changes! Just this week a new language was requested, Luganda, bringing the total to 79. Not all of the languages have enough coverage to be included in the language drop-down, but all of them have translators working on bringing the installer to their locale. Welcome!
Whether you missed it the first time or simply want to relive the excitement, the entire Akademy 2025 experience is now available to rewatch online! From insightful keynotes and engaging panel discussions to technical talks, every moment of the event has been recorded and uploaded for the community to enjoy.
This year Akademy was packed with ideas, innovation, and collaboration that will shape the future of KDE and open source.
Watch now on your favorite platform:
Enjoy!
At Akademy 2025 this year, I had the privilege of giving a talk about a big picture topic close to my heart, and you can watch it here:
For those who prefer reading over watching and listening, I’ll give a quick summary:
I believe that the challenges facing the world today present an opportunity for KDE to grow in importance and reach due to a variety of favorable trends embedded in the chaos and conflict, including:
But this is a window of opportunity that I think will close. So I encouraged everyone to think about how we can make KDE software ready for adoption from the following perspectives:
Because if we’ve got all five, our offerings will start to look irresistible, and I think we’ll gain market share very quickly!