A global theme on the kde third party store had an issue where it executed a script that removed user's data. It wasn't intended as malicious, but a mistake in some shell parsing. It was promptly identified and removed, but not before doing some damage to that user.
This has started a lot of discourse around the concept of the store, secuirty and upstream KDE. With the main question how can a theme have access to do this?
To developers it's not a surprise that third party plugins can do this sort of thing. It's as intended. A global theme can ship custom lockscreens, custom applets, custom settings and all of these can run arbitrary bundled code. You can't constrain this without limiting functionality.
To that end there's an explicit warning when downloading plugins.
Expectations
Our primary issue boils down to expectation management and communication.
There are plenty of other ways where users can download and run any other unfettered code from the internet; the Arch user repository (AUR), adding ubuntu PPAs and alike. This isn't a bad thing - it's useful and people do amazing things with this to benefit users.
Nothing on the KDE store happens without explicit user interaction either.
A problem is there's an expectation that because it's programs that it's inherently unsafe and a user needs to trust the source. Our issue is phrases like "global themes" or "Plasma applets" don't always carry this message.
The tech world has changed a lot over the past decade and whilst our code hasn't changed, users expectations have. More and more places provide well kept walled gardens where most actions accessible via the UI are safe-by-default - or at least claim to be!
I've also seen confusion that because a lot of our UI is written in a higher-level language (QML) that's enriched with javascript all browser sandboxing automatically applies. Even though that's not what we claim.
But ultimately if there is a gap in expectations, that's on us to fix.
What can we do better?
In the short term we need to communicate clearly what security expectations Plasma users should have for extensions they download into their desktops. Applets, scripts and services, being programs, are easily recognised as potential risks. It's harder to recognise that Plasma themes, wallpaper plugins and kwin scripts are not just passive artwork and data, but may potentially also include scripts that can have unintended or malicious consequences.
We need to improve the balance of accessing third party content that allows creators to share and have users to get this content easily, with enough speed-bumps and checks that everyone knows what risks are involved.
(UI from Flathub for potentially unsafe content)
Longer term we need to progress on two avenues. We need to make sure we separate the "safe" content, where it is just metadata and content, from the "unsafe" content with scriptable content.
Then we can look at providing curation and auditing as part of the store process in combination with slowly improving sandbox support.
Do I need to do anything as a user?
If you install content from the store, I would advise checking it locally or looking for reviews from trusted sources.
If you're a sys-admin you might want to consider adding the following to block users installing addons with the following kiosk snippet.
For the next digiKam releases, the digiKam team needs photographs for digiKam and Showfoto splash-screens.
Proposing photo samples as splash-screens is a simple way for users to contribute to digiKam project. The pictures must be correctly exposed/composed, and the subject must be chosen from a real photographer’s inspiration. Note that we will add a horizontal frame to the bottom of the image as in the current splashes.
Since the dawn of the times, the only way to implement any effect that has fancy user interface used to be in C++. It would be rather an understatement to say that the C++ API is difficult to use or get it right so there are no glitches. On the other hand, it would be really nice to be able to implement dashboard-like effects while not compromise on code simplicity and maintainability, especially given the rise of popularity of overview effects a few years ago, which indicated that there is demand for such effects.
In order solve that problem, we started looking for some options and the most obvious one was QtQuick. It’s a quite powerful framework and it’s already used extensively in Plasma. So, in Plasma 5.24, we introduced basic support for implementing kwin effects written in QML and even added a new overview effect. Unfortunately, if you wanted to implement a QtQuick-based effect yourself, you would still have to write a bit of C++ glue yourself. This is not great because effects that use C++ are a distribution nightmare. They can’t be just uploaded to the KDE Store and then installed by clicking “Get New Effects…”. Furthermore, libkwin is a fast moving target with lots of ABI and API incompatible changes in every release. That’s not good if you’re an effect developer because it means you will need to invest a bit of time after every plasma release to port the effects to the new APIs or at least rebuild the effects to resolve ABI incompatibilities.
This has been changed in Plasma 6.0.
In Plasma 6, we’ve had the opportunity to address that pesky problem of requiring some C++ code and also improve the declarative effect API after learning some lessons while working on the overview and other effects. So, enough of history and let’s jump to the good stuff, shall we?
Project Structure
Declarative effects require some particular project structure that we need to learn first before writing any code
The package directory is a toplevel directory, it should contain two things: a metadata.json file and a contents directory. The metadata.json file contains information about the name of the effect, what API it uses, the author, etc.
The contents directory contains the rest of QML code, config files, assets, etc. Keep in mind that ui/main.qml is a “magical” file, it acts as an entry point, every effect must have it.
In order to install the effect and make it visible in Desktop Effects settings, you will need to run the following command
This is quite a lot to memorize. That’s why kwin provides an example qtquick effect that you can grab, tweak some metadata and you’re good to go. You can find the example project at https://invent.kde.org/plasma/kwin/-/tree/master/examples/quick-effect?ref_type=heads. Note that the example project also contains a CMakeLists.txt file, which provides an alternative way to install the effect by the means of cmake, i.e. make install or cmake --install builddir.
Hello World
Let’s start with an effect that simply shows a hello world message on the screen:
import QtQuick is needed to use basic QtQuick components such as Rectangle. import org.kde.kwin imports kwin specific components.
The SceneEffect is a special type that every declarative effect must use. Its delegate property specifies the content for every screen. In this case, it’s a blue rectangle with a “Hello World!” label in the center.
The ShortcutHandler is a helper that’s used to register global shortcuts. ShortcutHandler.name is the key of the global shortcut, it’s going to be used to store the shortcut in the config and other similar purposes. ShortcutHandler.text is a human readable description of the global shortcut, it’s going to be visible in the Shortcuts settings.
The ScreenEdgeHandler allows to reserve a screen edge. When the pointer hits that screen edge, some code can be executed by listening to the activated signal.
The PinchGestureHandler and SwipeGestureHandler allow to execute some code when the user makes a pinch or a swipe gesture, respectively.
effect.visible = !effect.visible toggles the visibility of the effect. When effect.visible is true, the effect is active and visible on the screen; otherwise it’s hidden. You need to set effect.visible to true in order to show the effect.
If you press Meta+H or make a pinch gesture or move the pointer to the top screen edge, you’re going to see something like this
Note that there are no windows visible anymore, it is the responsibility of the effect to decide what should be displayed on the screen now.
Displaying Windows
Being able to display text is great, but it’s not useful. Usually, effects need to display some windows, so let’s display the active window
The change is quite simple. Instead of displaying a Text component, there’s a WindowThumbnail component now. The WindowThumbnail type is provided by the org.kde.kwin module. WindowThumbnail.client indicates what window the thumbnail item should display.
Input
Input processing contains no kwin specific APIs. TapHandler, MouseArea, Keys and other stuff available in QtQuick should just work. For example, let’s implement an effect that arranges windows in a grid and if somebody middle clicks a window, it will be closed
The code looks pretty straightforward except maybe the model of the GridView. WindowModel is a helper provided by org.kde.kwin module that lists all the windows. It can be passed to various views, Repeater, and so on.
The result can be seen here
Delegates are Per Screen
One thing to keep in mind is that the delegates are instantiated per screen. For example,
delegate: Rectangle { color: "yellow"
Text { anchors.centerIn: parent color: "black" text: SceneView.screen.name } }
When you activate the effect on a setup with several outputs, each output will be filled with yellow color and the output name in the center
Usually, the output is irrelevant, but if you need to know what output particular delegate is displayed on, you could use the SceneView.screen attached property.
Configuration
As your effect grows, you will probably face the need to provide an option or two. Let’s say that we want the background color in our hello world effect to be configurable. How do we achieve that? The first step, is to add a main.xml file in package/contents/config directory, i.e.
In our case, only one option is needed: BackgroundColor, which has Color type and #ff00ff default value. You can refer to the KConfigXT documentation to learn more what other entry types are supported.
The next step is to actually use the BackgroundColor option
effect.configuration is a map object that contains all the options listed in the main.xml.
Now, if you toggle the hello world effect, you’re going to see
There are a few more thing left to do though. If you navigate to Desktop Effects settings, you’re not going a configure button next to the hello world effect
Besides providing a main.xml file, the effect also needs to provide a config.ui file containing a configuration ui
The config.ui file is a regular Qt Designer UI file. The only special thing about it is that the controls that represent options should have special name format: kcfg_ + OptionName. For example, kcfg_BackgroundColor
The last final piece in order to expose the configuration ui is to add the following line in the metadata.json file
"X-KDE-ConfigModule": "kcm_kwin4_genericscripted"
With all of that, the effect is finally displayed as configurable in the system settings and the background color can be changed
Sharing Your Effect With Other People
The preferred method to distribute third party extensions is via the KDE Store. Both JS and QML effects can be uploaded to the same “KWin Effects” category.
Documentation and Other Useful Resources
Documentation is still something that needs a lot of work (and writing it is no fun ). KWin scripting API documentation can be found here https://develop.kde.org/docs/plasma/kwin/api/.
If you need to pack or arrange windows like how the overview effect does, you could use the WindowHeap component from org.kde.kwin.private.effects module. BUT you need to keep in mind that that helper is private and has no stable API yet, so use it on your own risk (or copy paste the relevant code in kwin). Eventually, the WindowHeap will be stabilized once we are confident about its API.
I hope that some people find this quick introduction to QML-based effects in KWin useful. Despite being a couple years old, declarative effects can be still considered being in the infancy stage and there’s a lot of untapped potential in them yet. The QML effect API is not perfect, and that’s why we are interested in feedback from third party extension developers. If you have some questions or feedback, feel free to reach out us at https://webchat.kde.org/#/room/#kwin:kde.org. Happy hacking!
We have a release of Kile 2.9.95, also known as 3.0 beta 4! Earlier today, Michel Ludwig tagged the current Git master. This is the first beta release since October 2019. Beside the port to KDE Frameworks 6 and Qt 6, it provides a couple of new features and bug fixes.
New features
Port to KDE Frameworks 6 & Qt 6 (Port by Carl Schwan)
Enable high-dpi support
Provide option to hide menu bar (Patch by Daniel Fichtner, #372295)
Configurable global default setting for the LivePreview engines (Patch by Florian Zumkeller-Quast, #450332)
Remove offline copy of "LaTeX2e: An unofficial reference manual", use online version instead (Patch by myself, Christoph Grüninger, Issue #7)
Fixed bugs
Kile crashes on selecting "Browse" or "Zoom" for document preview (Patch by Carl Schwan, #465547, #476207, #467435, #452618, #429452)
Kile crashes when generating new document (Patch by Carl Schwan, #436837)
Ensure \end{env} is inserted in the right place even when the user uses tabs for indentation (Patch by Kishore Gopalakrishnan, #322654)
Avoid saving console commands in bash history (Patch by Alessio Bonfiglio, #391537, #453935)
After four months of active maintenance and long bugs triage, the digiKam team is proud to present version 8.3.0 of its open source digital photo manager.
This blog will be used by the Release Team for communally maintained projects which need a release announcement.
KDE Frameworks, Plasma and KDE Gear will remain on kde.org. But individual releases of apps and libraries which get their own releases can be announced here.
If you have not been following this blog series, I made a wrapper for Firefox to be able to run different tabs (and more) in different KDE Plasma Activities.
Often a hurdle to using a piece of software is that it is not packaged for Linux distros.
Kudos to Aurélien Couderc (coucouf), who packaged already 0.4.1 for Debian and provided the patch to make it easier to package to different distros.
But while large, Debian- and Arch-based distros are just a subset of all available FOSS operating systems that KDE Plasma and Firefox run on. If someone were to put it on Open Build Service to cover also RPM-based and other distros, that would be a great boon!
Contributions welcome, as I am reaching the limit of my skills here.
hook out → server migration successful – more on that some other day